Fortnite developer backs 3D Repo’s new data delivery platform

Fortnite developer Epic Games has awarded one of its Epic MegaGrants to 3D Repo to develop a data delivery platform.

Using Epic Games’ Unreal Engine, 3D Repo has created an “infinitely scalable” 3D rendering and data delivery platform that allows users to share and view 3D models online.

Via open APIs, the 3D Repo cloud-based version control framework connects with the Unreal Engine, where pre-optimised assets are dynamically loaded directly into a running game, giving users the ability to log-in via their 3D Repo credentials and retrieve assets on the fly.

This is made possible through a persistent storage layer rather than parsing and baking assets into a new game executable each time an asset revision is created.

The beta version of the platform is available for download.

“Over the past two years, we’ve seen a gradual shift from BIM to digital twins, with more and more clients requesting high visual fidelity for both engineering and client presentation purposes, and the ability to explore vast 3D scenes in real-time,” said Dr Jozef Dobos, CEO of 3D Repo. “Our new digital twin streaming solution is a major breakthrough that will enable professionals to collaborate remotely using very large and complex 3D models across the web. 3D Repo is delighted to receive the Epic MegaGrant to help push the boundaries and improve efficiency and quality of construction in the UK.”

Ken Pimentel, AEC industry management at Epic Games, added: “Professionals are running into a wall trying to visualize large-scale projects using existing solutions, and this effort shows what’s truly possible when innovative teams collaborate for a mutual goal.”

Another MegaGrant awarded:

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